21 Oct 2007

Asymptote using graph3.asy – fig0160

Figure 0016
(Compiled with Asymptote version 2.14svn-r5318)
    
settings.render=0;
import graph3;
size(10cm);

currentprojection=orthographic(4,2,4);

real r(real Theta, real Phi){return 1+0.5*(sin(2*Theta)*sin(2*Phi))^2;}
triple f(pair z) {return r(z.x,z.y)*expi(z.x,z.y);}

pen[][] pens(triple[][] z)
{
  pen[][] p=new pen[z.length][];
  for(int i=0; i < z.length; ++i) {
    triple[] zi=z[i];
    p[i]=sequence(new pen(int j) {
        real a=abs(zi[j]);
        return a < 1+1e-3 ? black : interp(blue, red, 2*(a-1));},
      zi.length);
  }
  return p;
}

surface s=surface(f,(0,0),(pi,2pi),100,Spline);
// Here we interpolate the pens, this looks smoother, with fewer artifacts
draw(s,mean(pens(s.corners())));

if(!is3D())
  shipout(bbox(3mm,Fill(black)));

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