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| (Compiled with Asymptote version 2.14svn-r5318) |
import solids;
size(6cm,0);
currentlight=light(diffuse=yellow, ambient=blue, specular=paleyellow,
specularfactor=0, viewport=false,(5,-5,10));
// currentprojection=orthographic(100,100,30);
real r=2;
skeleton s;
revolution sph=sphere(O,r);
draw(surface(sph),red);
triple cam=unit(currentprojection.camera);
revolution cle=revolution(O,r*(rotate(90,Z)*cam),cam);
draw(cle, 8pt+black);







