You may view all the posts of the category "Tiling"
|
|
| (Compiled with Asymptote version 1.87svn-r4652) |
size(6cm,0);
//Circular paving with the unit hexagonal picture "hexa"
picture pavehexagonal(picture hexa, int depth=1)
{
picture opic;
pair center;
real a,ap,r,rp,r_d=180/pi;
add(opic, hexa);
for(int j=0; j<depth; ++j)
{
for (int i=1; i<=6; ++i)
{
a=i*60-30;
r=j*sqrt(3);
center=r*(rotate(a)*(1,0));
add(opic, shift(center)*hexa);
rp=r;
ap=0;
for (real k=0; k<j-1; ++k)
{
r=sqrt((1.5*(j-1 - k))^2 + 3/4*(j+1 + k)^2);
ap+=r_d*acos((rp^2 + r^2 - 3)/(2*r*rp));
center=r*(rotate(a + ap)*(1,0));
add(opic, shift(center)*hexa);
rp=r;
}
}
}
return opic;
}
picture hexa;
fill(hexa, polygon(6));
path inh=(0,0)--(.6,sqrt(3)/4)--(.5,sqrt(3)/2)--cycle;
for(int i=0; i<6; ++i)
{
fill(hexa, rotate(60*i)*inh,.5red);
}
draw(hexa, inh);
add(rotate(45)*pavehexagonal(hexa,10));
clip(scale(10)*shift(-.5,-.5)*unitsquare);







